v2.5.4
v2.5.4
- Fix scrubbing an animation of type BlendTree throws warnings because at least one of the parameters that drives it is controlled by a curve.
- Added BeforeEtc... condition versions to all the AfterEtc... existing ones (e.g. After Normalized Time => Before Normalized Time).
- PDF manual instead of a .txt one.
v2.5.3
-
Fix setting an action to change a float or int parameter with an operation (instead of using the mode replace), then changing the parameter used by the action to one of type bool or trigger, doesn't update the mode to replace.
v2.5.2
Added static bool EventSMB.AllConditionsEvaluateToFalse to temporarily force conditions to be evaluated to false.
Fix condition OnNormalizedTimePerLoop in the case the state has looping disabled.
Added condition "After/Normalized time per loop".
v2.5.1
Fix EventSMB blendtree preview parameters weren't being culled to show only the parameters that drive the relevant blendtrees, showing all float parameters instead.
"Copy" button for an entry didn't show if the entry was using the mode "Advanced".
Added the ability to manually call events with the function "AnimatorEvent.CallEvent(string name or int id)".
Files
Get Unity Animator Events V2
Unity Animator Events V2
Associate UnityEvents with Animator States easily + Change parameters from States
Status | Released |
Category | Tool |
Author | ASH KATCHAP |
Tags | Animation, animator, event, Unity, unityevent |
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